Tuesday 7 April 2015

The Order: 1886 and why do games look like that now


A week ago I decided to buy my brother a little gift for his upcoming birthday. He has to study a lot lately so he has to relieve some of that tension as well, right? And we have a PS4 that was just waiting for a new game:) Anyway, I bought him The Order: 1886. Not going into details, I watched as he played for some time. This game was certainly beautiful when it comes to graphics, but what was really surprising was how cinematic it was. Apparently the whole game, including the cinematic cutscenes, is made on the same engine and because of that you never know when the cutscene starts, which causes to whole game to look like a one big movie sequence. That you play. It actually looks like a film. Well, a film that you are part of. How is it that games are getting more and more lifelike nowadays? My brother played the aforementioned game in the original version and the voice acting was extraordinary, you could distinguish many London accents. Of course, the Polish version lacked the same care from the distributors, but it is rather rare for some things to be translated without parts of the meaning being lost.

Somehow, this part if the market is getting more prestige finally. I have read recently that apparently, the more well-known titles are generating more revenue than blockbuster films.   The example that was given in the article was Grand Theft Auto V, which made $800 million on the first day of release, whereas The Avengers, one of the highest grossing films worldwide, made a little over $207.4 million during its opening weekend.


In the end, I wanted to write about something different entirely, but maybe I am going to continue the issue in the next post.